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Minnesota Valley, a small cooperative utility serving parts of western Minnesota, claimed the 2.5-megawatt array vastly exceeded the 40-kilowatt limit it sets for members. The utility threatened to cut off electricity to the casino if the tribal nation turned the system on.
The ruling means the array—which has sat unused for a year and a half despite being fully built—can finally be switched on once an independent engineer completes a safety review and the tribe resolves any resulting technical recommendations.
The PUC ordered the utility to continue supplying electricity to the casino provided the solar system remains behind the meter—meaning it does not export power onto the wider grid.
About Spinning Wheel + Roulette
Bitcoin SV, big data and the Internet of Things – This article recaps a few of the large non-gaming enterprises that have integrated or are starting to integrate Bitcoin SV into their operations. Notably EHR Data, a data driven health services company, and UNISOT, a global supply chain company have already found success with Bitcoin SV.
Bitcoin Association – Enterprise Use Cases -The Bitcoin Association put together a resource detailing several ways BSV is already helping businesses make use of cheaper and faster payments
eSports and Bitcoin SV are a natural match -This article discusses the eSports and blockchain technology. Kronoverse CEO Adam Kling discusses why his company chose to build their new turn-based combat strategy game on Bitcoin SV. One key advantage cited was that their games didn’t need a second layer to interface with the blockchain allowing for real-time wagering on matches, with an auditable trail of transactions and game decisions.
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A systemic policy cooperation mechanism is expected, targeting youth gambling prevention and student safeguarding. Rather than implementing short-term campaigns, the focus will be on embedding gambling prevention into everyday school routines.
It will include combining restrictions on smartphone use with engaging RAS activities to effectively block and fill the time students might otherwise spend being exposed to gambling content.
At the signing ceremony, Gyeonggi education chief An Min-seok emphasised the immediacy of the issue: “To effectively respond to youth gambling problems, close cooperation between the Office of Education, which best understands the school environment, and specialised prevention and treatment institutions is necessary.